This GAMEDAY update delivers improved ball terrain physics, expanded left-handed support, enhanced multi-mode accuracy, and key UI and aspect ratio fixes.
Gameplay & Physics Enhancements
- Terrain Sight Assist: When a ball is obstructed or blocked by terrain, a new extended view bubble will now assist players in easily locating their shot.
- Chipping Physics: Fine-tuned and adjusted the rolling distance after ball chipping for a more natural, realistic green response.
- Surface Response: Fixed an issue where the ball bounced excessively after hitting road surfaces.
Left-Handed Player Support
- Multi-Player Switching: Fixed a bug where switching between left-handed and right-handed players did not function properly when both players were using EYE MINI.
- Ball Flight Terminology: Updated and corrected left-handed trajectory names (FADE ↔ DRAW, PUSH ↔ PULL, and HOOK ↔ SLICE) to reflect proper golf conventions.
Game Mode & UI Fixes
- Closest to the Pin & Longest Drive: Fixed an issue where the ball disappeared after making a hole-in-one in Closest to the Pin, and resolved Swing View functionality across both modes.
- Display & Aspect Ratio: Resolved an issue where the “Ball is not visible” UI appeared incorrectly on non-16:9 screen resolutions, and fixed a bug where 3D text was occasionally generated far in the distance.
- Gimme Circle & Scoring: Fixed a Gimme Circle visibility glitch when putting options differed between players, and resolved an issue causing duplicate record entries when using EYE XR in Closest to the Pin, Longest Drive, Minigames, or Field Training.
